hermes-agent/apps/desktop/src/store/session.ts
2026-06-11 09:41:35 -07:00

419 lines
18 KiB
TypeScript

import { atom } from 'nanostores'
import type { ContextSuggestion } from '@/app/types'
import type { HermesConnection } from '@/global'
import type { ChatMessage } from '@/lib/chat-messages'
import { persistString, storedString } from '@/lib/storage'
import type { SessionInfo, UsageStats } from '@/types/hermes'
type Updater<T> = T | ((current: T) => T)
const WORKSPACE_CWD_KEY = 'hermes.desktop.workspace-cwd'
let configuredDefaultProjectDir = ''
function workspaceCwdKey(connection: HermesConnection | null = $connection.get()): string {
if (connection?.mode !== 'remote') {
return WORKSPACE_CWD_KEY
}
const base = encodeURIComponent(connection.baseUrl || 'remote')
const profile = encodeURIComponent(connection.profile || 'default')
return `${WORKSPACE_CWD_KEY}.remote.${base}.${profile}`
}
export const getRememberedWorkspaceCwd = (): string => storedString(workspaceCwdKey())?.trim() || ''
export const getConfiguredDefaultProjectDir = (): string => configuredDefaultProjectDir
export async function syncConfiguredDefaultProjectDir(): Promise<string> {
const settings = window.hermesDesktop?.settings?.getDefaultProjectDir
if (!settings) {
configuredDefaultProjectDir = ''
return ''
}
const { dir } = await settings()
configuredDefaultProjectDir = dir?.trim() || ''
return configuredDefaultProjectDir
}
/** Align the renderer workspace with the main-process default (home dir when
* packaged, optional Settings override). Clears stale install-dir paths that
* PR #37586's localStorage stickiness can preserve across the #37536 fix. */
export async function ensureDefaultWorkspaceCwd(): Promise<void> {
const sanitize = window.hermesDesktop?.sanitizeWorkspaceCwd
if (!sanitize) {
return
}
await syncConfiguredDefaultProjectDir()
const configured = getConfiguredDefaultProjectDir()
const seedLiveCwd = (cwd: string) => {
if (cwd && !$activeSessionId.get()) {
setCurrentCwd(cwd)
}
}
const remembered = getRememberedWorkspaceCwd()
if ($connection.get()?.mode === 'remote') {
seedLiveCwd(remembered)
return
}
if (configured) {
const { cwd } = await sanitize(configured)
seedLiveCwd(cwd)
return
}
if (remembered) {
const { cwd } = await sanitize(remembered)
seedLiveCwd(cwd)
}
}
export function applyConfiguredDefaultProjectDir(dir: null | string | undefined): void {
configuredDefaultProjectDir = dir?.trim() || ''
// Cache only — new chats read this via workspaceCwdForNewSession(). Do not
// rewrite the live workspace (or localStorage) while a session is active.
if (configuredDefaultProjectDir && !$activeSessionId.get()) {
setCurrentCwd(configuredDefaultProjectDir)
}
}
interface AppAtom<T> {
get: () => T
set: (value: T) => void
}
function updateAtom<T>(store: AppAtom<T>, next: Updater<T>) {
store.set(typeof next === 'function' ? (next as (current: T) => T)(store.get()) : next)
}
/** Durable id for pinning. Auto-compression rotates a conversation's session
* id (root -> continuation tip), so pins keyed on the live id evaporate. The
* lineage root is stable across every compression, so we pin on that. */
export const sessionPinId = (session: Pick<SessionInfo, '_lineage_root_id' | 'id'>): string =>
session._lineage_root_id ?? session.id
/** Merge a fresh server session page into the in-memory list, keeping any
* row the server omitted that we still want visible — both still-"working"
* sessions and pinned sessions.
*
* Two reasons the server drops a row we must keep:
*
* 1. A brand-new session's first user message isn't flushed to the SessionDB
* until its turn is persisted, so `listSessions(min_messages=1)` skips
* sessions that are mid-first-response. Because every `message.complete`
* triggers a full refresh, a hard replace makes concurrent new chats vanish
* the instant any one of them finishes.
* 2. The sidebar lists only the most-recent page (`SIDEBAR_SESSIONS_PAGE_SIZE`)
* ordered by activity. A pinned conversation that hasn't been touched in a
* while falls off that page, so a hard replace silently evicts it from the
* in-memory list — and because the Pinned section resolves pins against
* that list, the pin "disappears until you refresh".
*
* `keepIds` carries both the working set and the pinned set. Pins are stored
* on the durable lineage-root id (see {@link sessionPinId}), while the loaded
* row surfaces under its live compression tip, so we match a survivor by
* either its live `id` or its `_lineage_root_id`. Optimistic deletes/archives
* drop the row from `previous` (and unpin it), so a removed session can't be
* resurrected here. */
export function mergeSessionPage(
previous: SessionInfo[],
incoming: SessionInfo[],
keepIds: Iterable<string>
): SessionInfo[] {
const keep = keepIds instanceof Set ? keepIds : new Set(keepIds)
if (keep.size === 0) {
return incoming
}
const incomingIds = new Set(incoming.map(session => session.id))
// Deduplicate by compression lineage: when auto-compression rotates the tip
// id (old #4 → new #5), the incoming page carries the new tip but the
// previous list still holds the old one. Without lineage-level dedup both
// rows survive as separate sidebar entries (fixes #43483).
const incomingLineageKeys = new Set(
incoming.map(session => session._lineage_root_id ?? session.id)
)
const survivors = previous.filter(
session =>
!incomingIds.has(session.id) &&
!incomingLineageKeys.has(session._lineage_root_id ?? session.id) &&
(keep.has(session.id) || (session._lineage_root_id != null && keep.has(session._lineage_root_id)))
)
return survivors.length ? [...survivors, ...incoming] : incoming
}
export const $connection = atom<HermesConnection | null>(null)
export const $gatewayState = atom('idle')
export const $sessions = atom<SessionInfo[]>([])
export const $sessionsTotal = atom<number>(0)
// Cron-job sessions (source === 'cron') are fetched as their own list so the
// scheduler's always-newest sessions never crowd recents out of the page
// budget. Powers the collapsed "Cron jobs" sidebar section.
export const $cronSessions = atom<SessionInfo[]>([])
// Max cron sessions fetched for the sidebar section (single bounded page). When
// the fetch returns exactly this many rows we know more exist, so the section
// badge renders "N+". Lives here so the controller (fetch) and sidebar (badge)
// share one source of truth without a circular import.
export const CRON_SECTION_LIMIT = 50
// Messaging-platform sessions (telegram/discord/...) are fetched as their own
// slice — separate from local recents — so each platform renders a
// self-managed sidebar section and never interleaves with (or buries) local
// chats in the recents page. One combined fetch seeds every platform; a
// platform that exceeds this cap gets its own per-platform "load more".
export const $messagingSessions = atom<SessionInfo[]>([])
export const MESSAGING_SECTION_LIMIT = 100
// Exact per-platform conversation totals, keyed by source id. Empty until a
// per-platform "load more" fetch resolves it (the combined seed fetch only
// knows the aggregate), so sections fall back to their loaded count.
export const $messagingPlatformTotals = atom<Record<string, number>>({})
// True when the combined seed fetch hit MESSAGING_SECTION_LIMIT, so at least
// one platform may have more rows on disk than were loaded.
export const $messagingTruncated = atom<boolean>(false)
// Listable conversation count per profile (children excluded), keyed by profile
// name. Lets the sidebar scope its "Load more" footer to the active profile so a
// huge default profile doesn't keep "Load more" visible while browsing a small
// one. Empty for single-profile users (fall back to $sessionsTotal).
export const $sessionProfileTotals = atom<Record<string, number>>({})
export const $sessionsLoading = atom(true)
export const $workingSessionIds = atom<string[]>([])
export const $activeSessionId = atom<string | null>(null)
export const $selectedStoredSessionId = atom<string | null>(null)
export const $messages = atom<ChatMessage[]>([])
export const $freshDraftReady = atom(false)
export const $busy = atom(false)
export const $awaitingResponse = atom(false)
export const $currentModel = atom('')
export const $currentProvider = atom('')
export const $currentReasoningEffort = atom('')
export const $currentServiceTier = atom('')
export const $currentFastMode = atom(false)
// Effective approval-bypass state mirrored from the gateway (session.info).
// Persistence lives in the backend config (approvals.mode), so this is a plain
// reflection of the truth the gateway reports rather than its own store.
export const $yoloActive = atom(false)
export const $currentCwd = atom(getRememberedWorkspaceCwd())
export const $currentBranch = atom('')
export const $currentUsage = atom<UsageStats>({
calls: 0,
input: 0,
output: 0,
total: 0
})
export const $sessionStartedAt = atom<number | null>(null)
export const $turnStartedAt = atom<number | null>(null)
export const $introPersonality = atom('')
export const $currentPersonality = atom('')
export const $availablePersonalities = atom<string[]>([])
export const $introSeed = atom(0)
export const $contextSuggestions = atom<ContextSuggestion[]>([])
export const $modelPickerOpen = atom(false)
export const $sessionPickerOpen = atom(false)
export const setConnection = (next: Updater<HermesConnection | null>) => updateAtom($connection, next)
export const setGatewayState = (next: Updater<string>) => updateAtom($gatewayState, next)
export const setSessions = (next: Updater<SessionInfo[]>) => updateAtom($sessions, next)
export const setSessionsTotal = (next: Updater<number>) => updateAtom($sessionsTotal, next)
export const setCronSessions = (next: Updater<SessionInfo[]>) => updateAtom($cronSessions, next)
export const setMessagingSessions = (next: Updater<SessionInfo[]>) => updateAtom($messagingSessions, next)
export const setMessagingPlatformTotals = (next: Updater<Record<string, number>>) =>
updateAtom($messagingPlatformTotals, next)
export const setMessagingTruncated = (next: Updater<boolean>) => updateAtom($messagingTruncated, next)
export const setSessionProfileTotals = (next: Updater<Record<string, number>>) =>
updateAtom($sessionProfileTotals, next)
export const setSessionsLoading = (next: Updater<boolean>) => updateAtom($sessionsLoading, next)
export const setWorkingSessionIds = (next: Updater<string[]>) => updateAtom($workingSessionIds, next)
export const setActiveSessionId = (next: Updater<string | null>) => updateAtom($activeSessionId, next)
export const setSelectedStoredSessionId = (next: Updater<string | null>) => updateAtom($selectedStoredSessionId, next)
export const setMessages = (next: Updater<ChatMessage[]>) => updateAtom($messages, next)
export const setFreshDraftReady = (next: Updater<boolean>) => updateAtom($freshDraftReady, next)
export const setBusy = (next: Updater<boolean>) => updateAtom($busy, next)
export const setAwaitingResponse = (next: Updater<boolean>) => updateAtom($awaitingResponse, next)
export const setCurrentModel = (next: Updater<string>) => updateAtom($currentModel, next)
export const setCurrentProvider = (next: Updater<string>) => updateAtom($currentProvider, next)
export const setCurrentReasoningEffort = (next: Updater<string>) => updateAtom($currentReasoningEffort, next)
export const setCurrentServiceTier = (next: Updater<string>) => updateAtom($currentServiceTier, next)
export const setCurrentFastMode = (next: Updater<boolean>) => updateAtom($currentFastMode, next)
export const setYoloActive = (next: Updater<boolean>) => updateAtom($yoloActive, next)
export const setCurrentCwd = (next: Updater<string>) => {
updateAtom($currentCwd, next)
persistString(workspaceCwdKey(), $currentCwd.get().trim() || null)
}
export const workspaceCwdForNewSession = (): string => {
if ($connection.get()?.mode === 'remote') {
return getRememberedWorkspaceCwd()
}
return getConfiguredDefaultProjectDir() || getRememberedWorkspaceCwd() || $currentCwd.get().trim()
}
export const setCurrentBranch = (next: Updater<string>) => updateAtom($currentBranch, next)
export const setCurrentUsage = (next: Updater<UsageStats>) => updateAtom($currentUsage, next)
export const setSessionStartedAt = (next: Updater<number | null>) => updateAtom($sessionStartedAt, next)
export const setTurnStartedAt = (next: Updater<number | null>) => updateAtom($turnStartedAt, next)
export const setIntroPersonality = (next: Updater<string>) => updateAtom($introPersonality, next)
export const setCurrentPersonality = (next: Updater<string>) => updateAtom($currentPersonality, next)
export const setAvailablePersonalities = (next: Updater<string[]>) => updateAtom($availablePersonalities, next)
export const setIntroSeed = (next: Updater<number>) => updateAtom($introSeed, next)
export const setContextSuggestions = (next: Updater<ContextSuggestion[]>) => updateAtom($contextSuggestions, next)
export const setModelPickerOpen = (next: Updater<boolean>) => updateAtom($modelPickerOpen, next)
export const setSessionPickerOpen = (next: Updater<boolean>) => updateAtom($sessionPickerOpen, next)
// Watchdog tracking — when does a "working" session count as stuck?
// Long-running tool calls (LLM inference, long shell commands, web fetches)
// can take a few minutes legitimately. We allow 8 minutes of complete
// silence on the stream before clearing the working flag; in practice this
// catches gateway hangs and dropped streams without false-positive-clearing
// real long turns.
const SESSION_WATCHDOG_TIMEOUT_MS = 8 * 60 * 1000
const sessionWatchdogTimers = new Map<string, ReturnType<typeof setTimeout>>()
function armSessionWatchdog(sessionId: string) {
const existing = sessionWatchdogTimers.get(sessionId)
if (existing) {
clearTimeout(existing)
}
const timer = setTimeout(() => {
sessionWatchdogTimers.delete(sessionId)
// Re-check the latest state at fire-time. If the user already navigated
// away or the session genuinely finished, the timer is a no-op.
if ($workingSessionIds.get().includes(sessionId)) {
setWorkingSessionIds(current => current.filter(id => id !== sessionId))
}
}, SESSION_WATCHDOG_TIMEOUT_MS)
sessionWatchdogTimers.set(sessionId, timer)
}
function clearSessionWatchdog(sessionId: string) {
const existing = sessionWatchdogTimers.get(sessionId)
if (existing) {
clearTimeout(existing)
sessionWatchdogTimers.delete(sessionId)
}
}
// A session's "working" flag clears the instant its turn ends, but the
// cross-profile aggregator (listSessions with min_messages=1) only sees the
// just-persisted first turn a beat later. The active chat is shielded from that
// race by sessionsToKeep(), but a brand-new session that finished *while you
// were viewing a different chat* is, at the next refresh, neither working,
// pinned, nor active — so mergeSessionPage() evicts it. Nothing re-fetches
// afterward, so it stays gone until the app restarts. (Repro: start a new chat,
// then click another session before the first reply lands.)
//
// To bridge that window we keep a session in the merge keep-set for a short
// grace period after its turn settles, giving the aggregator time to catch up.
// Entries auto-expire, so this never accumulates and can't resurrect a deleted
// session (mergeSessionPage only revives rows still present in the in-memory
// list, which optimistic delete/archive already drops).
const SESSION_SETTLE_GRACE_MS = 30 * 1000
const settledSessionExpiry = new Map<string, number>()
function markSessionSettled(sessionId: string) {
settledSessionExpiry.set(sessionId, Date.now() + SESSION_SETTLE_GRACE_MS)
}
function clearSessionSettled(sessionId: string) {
settledSessionExpiry.delete(sessionId)
}
/** Stored ids of sessions whose turn ended within the grace window. Prunes
* expired entries as it reads, so it stays bounded without a timer. */
export function getRecentlySettledSessionIds(now: number = Date.now()): string[] {
const live: string[] = []
for (const [id, expiry] of settledSessionExpiry) {
if (expiry > now) {
live.push(id)
} else {
settledSessionExpiry.delete(id)
}
}
return live
}
/** Call when a streaming event for a session lands. Refreshes the watchdog
* so the session keeps its "working" status as long as data keeps coming. */
export function noteSessionActivity(sessionId: string | null | undefined) {
if (!sessionId || !$workingSessionIds.get().includes(sessionId)) {
return
}
armSessionWatchdog(sessionId)
}
// Toggle an id's membership in a string-set atom, no-op when unchanged (keeps
// the same array reference so subscribers don't churn).
const toggleMembership = (set: (next: Updater<string[]>) => void, id: string, on: boolean) =>
set(current => {
const present = current.includes(id)
if (on) {
return present ? current : [...current, id]
}
return present ? current.filter(x => x !== id) : current
})
// Stored session ids with a blocking prompt (clarify) waiting on the user.
// Separate from $workingSessionIds: a session can be "working" (turn running)
// AND need input. The sidebar row reads this for a persistent indicator that,
// unlike a toast, survives window blur / alt-tab.
export const $attentionSessionIds = atom<string[]>([])
export const setAttentionSessionIds = (next: Updater<string[]>) => updateAtom($attentionSessionIds, next)
export function setSessionAttention(sessionId: string | null | undefined, needsInput: boolean) {
if (sessionId) {
toggleMembership(setAttentionSessionIds, sessionId, needsInput)
}
}
export function setSessionWorking(sessionId: string | null | undefined, working: boolean) {
if (!sessionId) {
return
}
const wasWorking = $workingSessionIds.get().includes(sessionId)
toggleMembership(setWorkingSessionIds, sessionId, working)
// Bookend the watchdog: arm on enter, disarm on leave. A later
// noteSessionActivity() from a streaming event refreshes the timer.
if (working) {
clearSessionSettled(sessionId)
armSessionWatchdog(sessionId)
} else {
clearSessionWatchdog(sessionId)
// Only grant grace on a real working→idle transition (updateSessionState
// re-asserts `false` on every state tick, which must not keep extending the
// window). This keeps the just-finished session visible long enough for the
// aggregator to return its now-persisted row.
if (wasWorking) {
markSessionSettled(sessionId)
}
}
}